Latin America. Dalet announced the availability of a cloud-enabled version of its graphics broadcast solution for newsrooms, Dalet CubeNG, powered by the Brainstorm real-time graphics engine.
The graphics solution includes tools to create and manage the creation and playback of superior 2D and 3D dynamic graphics and brand identity for news content across linear, digital and social channels. Tightly integrated into the Dalet Galaxy five environment, Dalet CubeNG can now run on public cloud infrastructure, as well as on-premises, and enables real-time graphics creation with must-have features including character generation in the timeline with animated and burned preview.
"With this release of Dalet CubeNG, we not only optimize mobility with cloud infrastructure, but also the connection to the Dalet ecosystem," said Jérémy Krein, Chief Product Officer, Dalet CubeNG. "Natively integrated, Dalet CubeNG's graphics workflows provide a first-class user experience that we continually improve. Journalists can browse the titles of their videos and images through Dalet Galaxy five and recover assets to create stories of great graphic richness and with attractive images from anywhere, using the Dalet CubeNG plugin. The familiar interface and intuitive tools make the experience seamless, allowing users to focus on creating graphics that enhance the visual narrative of news across linear, digital and social channels."
New resource optimizations allow organizations to scale projects and number of users with maximum efficiency.
Jeremy explained, "Dalet CubeNG distributes time-consuming processing jobs, such as burning and previewing animations, through various processors in parallel. This is a significant saving in time, whether on-premise or in the cloud."
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