Swift Studio offers state-of-the-art virtual studio and augmented reality graphics environments. It allows you to immerse your presenters in a realistic 3D world or place augmented reality objects during live sports or news programs. Photorealistic sets are achieved using the Unreal Engine-compatible Swift CG editor for backgrounds, and data-driven graphics are included as standard with the Swift Engine renderer.
Creative tools give your designers the freedom to create 3D worlds to interact with their audience. Presenters can move freely around virtual objects such as sports players or scoreboards, or through entire virtual scenarios, for example on election news programs, ensuring that viewers remain engrossed with events as they unfold.
Dynamic graphics can be controlled by automation, by operators using Swift Live or by their on-screen presenters using a touchscreen tablet. On air, the director can continue to work with multiple cameras as usual, with synchronized real-time views of the same virtual stage.